Props
The streamed prop resources in the nopixel Asset Pack and how to use them.
Two resources stream props. Both are map-type resources with no scripts, so they only cost stream memory.
nopixel-props
Housing and furnishing props, registered through DLC_ITYP_REQUEST so the archetypes are available to any script that spawns objects (housing scripts, furniture menus, admin object spawners).
| Type definition | Contents |
|---|---|
np_cabin.ytyp | Cabin build set |
np_housing_beams.ytyp | Ceiling and wall beams |
np_housing_blinds.ytyp | Window blinds |
np_housing_carpets.ytyp | Rugs and carpets |
np_housing_curtains.ytyp | Curtains |
np_housing_kitchen.ytyp | Kitchen units and counters |
np_housing_railing.ytyp | Railings and banisters |
np_housing_shelving.ytyp | Shelving units |
np_housing_stairs.ytyp | Staircases |
np_housing_tables.ytyp | Tables |
np_housing_walltrims.ytyp | Skirting and wall trims |
np_indoor_weed_growing.ytyp | Indoor grow equipment |
Spawn a prop like any other object once the resource is started:
local model = joaat('np_housing_table_01') -- example name; browse the ytyp for the full list
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local obj = CreateObject(model, x, y, z, true, false, false)Use CodeWalker or OpenIV to browse the .ytyp files in stream/ for the exact archetype names.
nopixel-props-custom-shared
"nopixel 4.0 - Custom High Quality Props" by the NVE Team. About 240 streamed files that the current generation interiors are furnished with. It must stay started while any package from the Interiors group is running; otherwise you get empty rooms and missing fixtures. See Configuration.
nopixel-pdprops
Police-station props (desks, lockers, evidence shelving) used by La Mesa PD, Pacific Bank and the Townhall. Declared as a hard dependency by those three, so FXServer starts it automatically. See Support resources.
Texture editing
Every prop resource excludes .ytd texture dictionaries from escrow, so you can open them in OpenIV and retexture props without touching the models.